Description
In Capcom vs. SNK 2:EO, two monster corporations are at war.
To settle the score, a massive martial arts event is arranged to eliminate
all conflicts between the two parties. Many of the world's most famous
warriors have joined and the public is crazy with anticipation. Join 44
brawlers from Capcom's legendary Street Fighter and SNK's world renowned
King of Fighters series as they fight for universal domination. This is the
ultimate collision of strength and power.
Review
With a title like Capcom vs. SNK 2 EO, this can be nothing
more or less than an old-school, two-dimensional Capcom beat-'em-up. Love it
or hate it, this is just the ticket for hard-core fighting fans. And boy, is
this hard-core. Capcom is the company responsible for Street Fighter, and is
the most famous Japanese developer of 2-D beat-'em-ups. SNK, on the other
hand, is so old school it went bust in 2001.
Anyone who’s ever played a beat-'em-up will know the basic
rules of the genre--hit your opponent until they fall down--but Capcom vs.
SNK 2 EO adds additional options that will keep fans happy for months. There
are six different fighting styles (or grooves), a terribly complex ratio
system for choosing a team of up to three fighters (although oddly there’s
no tag option), and a veritable feast of minor options and game modes.
Basically, if you like this sort of thing, you’ll absolutely
love Capcom vs. SNK 2 EO--except there’s a rather big "but" coming up. As
you may have noticed, the GameCube’s controller isn’t really very well
suited to this sort of game, so Capcom has created a rather odd alternative
control system that puts all the special moves within easy reach on the
C-stick. Hard-core fans are likely to upchuck at the very thought, but it is
relatively playable in a shallow, Mortal Kombat kind of way. The normal
six-button control method is still included, but it really only works if you
can use a proper arcade-style joystick with it.
